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Retinal Iris Trabeculae

Ophthalmic human iris architecture showing hundreds of undulating radial collagen trabeculae, pupillary light reflex sphincter contraction, and heterochromia pigmentation.

Playground
60 FPS Canvas 2D
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Live Parameters

Light Reflex Speed 0.8
Pupillary dilation / constriction rate
ƒ

Mathematical Formulation

84 chars medium
Analytical Equation
r_{\text{pupil}}(t) = R_{\text{iris}} \left[ c_0 + c_1 \sin(\omega t) \right], \quad \mathbf{p}_i(s) = \mathbf{p}_{\text{pupil}} + s (\mathbf{p}_{\text{limbus}} - \mathbf{p}_{\text{pupil}}) + \mathbf{w}(s, \theta_i)
Compact Formula
pupil_r = R * (0.28 + 0.12*sin(1.5t)), trabecula = quadCurve(pupil, furrow, limbus)
Renderer Logic
const pupilConstriction = 0.28 + 0.12 * Math.sin(t * 1.5);
const pupilRadius = irisRadius * pupilConstriction;
const fiberWobble = Math.sin(phi * 18 + t * 2) * (irisRadius * 0.05);
ctx.quadraticCurveTo(xMid, yMid, x2, y2);
Open in Playground Zero Dependencies • Standalone

Mathematical Tags

#eye #iris #retina #anatomy #optics #biology #collagen
Author: Math Art Core Target: 60 FPS

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